All color has washed away from the world, and you have to bring it back! In this puzzle platformer, you will help return life to a desolate, gray world--one color at a time. With each color, you unlock a new ability to help you progress through the future levels. Solve puzzles, use your special abilities, and think creatively to complete all eighteen levels and guide the land into a new, colorful Spring!

Download Here

Technologies Used


Development Context

Spring was created through the Student Game Developers Club at the University of Virginia during the Fall of 2013 and Spring of 2014.

My Role

I was the game director for Spring. I formed the original concept, pitched the idea to the club, gathered a team of approximately 20 students, and organized meetings and development. Outside of group management, I worked primarily on programming, and I designed a few of the levels.